Tiny Teams Baseball

Section 02

PLAYER ATTRIBUTES

The seven attributes

Every player has seven attributes:

AttributeWhat It Means
ContactHow likely the player is to make contact when swinging
PowerHow hard and far the player can hit the ball
SpeedHow fast the player runs on the bases and in the field
FieldingHow reliably the player catches the ball and avoids errors
ArmHow hard and far the player can throw
PitchingHow skilled the player is at throwing quality pitches
StaminaHow well the player handles training and recovers energy

Contact

Contact affects how likely a player is to swing and hit the ball when it's pitched. Higher Contact makes a player more likely to put the ball in play.

Power

Power affects how far a player can hit the ball when they make contact. Higher Power increases the chance of harder-hit balls, extra-base hits, and home runs.

Speed

Speed affects how fast a player runs. This matters on the bases and in the field. Fast players can stretch hits into extra bases, steal bases at higher levels, and cover more ground defensively.

Fielding

Fielding affects how cleanly a player catches the ball and transfers it to throw. Good fielders are valuable at positions where missed plays or slow exchanges can turn into extra bases or big innings.

Arm

Arm affects how hard and far a player can throw. It matters for outfielders making long throws, infielders throwing across the diamond, catchers stopping stolen bases, and pitchers throwing with velocity.

Pitching

Pitching affects how skilled a player is at throwing pitches. It represents more than throwing hard. Pitching helps with pitch quality, movement, and more difficult pitches that require skill.

Stamina

Stamina affects training and energy recovery. Higher Stamina helps a player:

  • spend less energy while training
  • recover more energy when resting
  • handle heavier training schedules over time

Archetypes

Players also have archetypes. An archetype describes a player's natural genetic tendencies. It hints at which attributes that player is naturally built to develop.

Most archetypes have one or two primary strengths, then a broader attribute profile behind them. Some are common, some are rare.

Batter archetypes

ArchetypeStrengthsDescription
BrutePower · ArmWhat he lacks in athleticism, he makes up for with raw strength.
FlashSpeed · FieldingPure wheels and leather.
HawkFielding · ArmGlove, arm, and range. Nothing gets past him.
ScoutSpeed · ContactAll-around athlete. Runs, throws, and finds the gaps.
SluggerPower · ContactLives in the batter's box. Squares it up and launches it.
SparkContact · SpeedPuts the ball in play and legs it out.

Pitcher archetypes

ArchetypeStrengthsDescription
AcePitching · ArmBorn to pitch. The bat is a formality.
GunnerArm · PitchingThrows gas. Not much else.
WeaverPitchingNibbles the corners. Lives to see the ninth.

Rare archetypes

ArchetypeStrengthsDescription
Two WayPitching · ContactA bat and an arm. Rare to find, never easy to manage.
WildcardRandomizedA unique player whose development potential is random across attributes.
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